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			<pubDate>Wed, 22 May 2013 00:00:34 +0000</pubDate>
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			<title>ActionScript 1:1 with Doug Winnie | Adobe TV</title>
			<link>http://tv.adobe.com/show/actionscript-11-with-doug-winnie/</link>
			<description>In this series, Doug Winnie shows you how to get up and running with ActionScript.  Learn how to use ActionScript to manipulate objects, create event handlers and timers, and create a simple project.</description>
			<copyright>2013 Adobe Systems Inc.</copyright>
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				<title>ActionScript 1:1 with Doug Winnie | Adobe TV</title>
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								<title>Setting Initial Values to Class Instance using Constructors (episode 57)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug showcases how to more efficiently customize a project&#8217;s class objects by changing text labels as each instance is created.</description>
								<pubDate>Tue, 12 Apr 2011 00:00:00 +0000</pubDate>
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								<title>Generating Class Instances with ActionScript (episode 56)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug examines a method for dynamically generating new instances of custom class objects for his Flash Professional CS5 project using ActionScript.</description>
								<pubDate>Tue, 05 Apr 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/generating-class-instances-with-actionscript-episode-56/</link>
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								<title>Accessing Data from Custom Classes with &#34;get&#34; (episode 55)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug continues to cover best practices for accessing data in object-oriented programming.  In this video, he uses the &#34;get&#34; command to make his custom class&#39; private method act like a regular public variable.</description>
								<pubDate>Tue, 29 Mar 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/accessing-data-from-custom-classes-with-get-episode-55/</link>
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								<title>Working with Getters to Access Private Attributes (episode 54)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug fixes a problem in his dice application by changing the way data is transferred between custom classes.&#160; This episode highlights best practices for accessing information using getter functions.</description>
								<pubDate>Tue, 22 Mar 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/working-with-getters-to-access-private-attributes-episode-54/</link>
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								<title>Working with Attributes in Custom Classes (episode 53)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>To make his dice-rolling simulation more useful, Doug adds attributes to his custom class which work just like normal coding variables for storing and retrieving information.</description>
								<pubDate>Tue, 15 Mar 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/working-with-attributes-in-custom-classes-episode-53/</link>
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								<title>Communicating Between Classes (episode 52)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug shows the ActionScript coding needed to bring the dice-rolling application from the last few videos alive.&#160; He focuses on the importance of communication among multiple classes in object-oriented programming.</description>
								<pubDate>Tue, 08 Mar 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/communicating-between-classes-episode-52/</link>
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								<title>Method Functionality in Object-oriented Programming (episode 51)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug demonstrates the difference between public and private methods, and their respective effects, inside custom classes for your Flash Professional projects.</description>
								<pubDate>Tue, 01 Mar 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/method-functionality-in-objectoriented-programming-episode-51/</link>
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								<title>Adding Advanced Behavior to Custom Classes (episode 50)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Building on the skills covered in his continuing lesson on object-oriented programming in Flash Professional, Doug highlights how to create mouse events for classes that automatically are part of each instance.</description>
								<pubDate>Tue, 22 Feb 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/adding-advanced-behavior-to-custom-classes-episode-50/</link>
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								<title>Extending Custom Classes with Methods (episode 49)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them.  Now Doug introduces the class-specific function known as a method.</description>
								<pubDate>Tue, 15 Feb 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/extending-custom-classes-with-methods-episode-49/</link>
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								<title>Working with Custom Classes (episode 48)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug further explores the usefulness of customized classes in object-oriented programming in Flash Professional CS5.&#160; He also explains more of how the constructor works as he expands the dice project.</description>
								<pubDate>Tue, 08 Feb 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/working-with-custom-classes-episode-48/</link>
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								<title>Custom Classes for Object-oriented Programming (episode 47)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>In this video, Doug discusses how to create customized classes, and explains more about how a class constructor works for custom classes.</description>
								<pubDate>Tue, 01 Feb 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/custom-classes-for-objectoriented-programming-episode-47/</link>
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								<title>Document Classes in Object-oriented Programming (episode 46)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Doug explains how to associate a Flash Professional project to a specific class called the Document class, and how to create the class using ActionScript.</description>
								<pubDate>Tue, 25 Jan 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/document-classes-in-objectoriented-programming-episode-46/</link>
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								<title>Object-oriented Programming (episode 45)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>In this video, Doug opens up a new topic for developers working in Flash Professional CS5.&#160; He defines what object-oriented programming means, and explains the role that classes play in an object&#8217;s behavior.</description>
								<pubDate>Tue, 18 Jan 2011 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/objectoriented-programming-episode-45/</link>
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								<title>Control Objects using your Keyboard (episode 44)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Get more functionality out of your keyboard by applying new concepts in ActionScript.  Doug uses the code snippets in Flash Professional CS5 to program arrow keys to control objects.</description>
								<pubDate>Tue, 17 Aug 2010 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/control-objects-using-your-keyboard-episode-44/</link>
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								<title>Customize your Cursor with Code Snippets (episode 43)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>In this video, Doug shows how to create a custom mouse cursor for your Flash Professional CS5 project using code snippets.</description>
								<pubDate>Tue, 10 Aug 2010 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/customize-your-cursor-with-code-snippets-episode-43/</link>
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								<title>Learn Text Controls using Code Snippets (episode 42)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Code snippets can introduce you to working with a TextField and with Text Controls inside ActionScript.  Doug Winnie explores this new functionality in Flash Professional CS5.</description>
								<pubDate>Tue, 03 Aug 2010 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/learn-text-controls-using-code-snippets-episode-42/</link>
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								<title>Combining Code Snippets in Flash Professional CS5 (episode 41)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Complex coding can help you build efficiency and flexibility into a Flash project.&#160; Doug explains how to achieve a desired result by combining snippets together.</description>
								<pubDate>Tue, 27 Jul 2010 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/combining-code-snippets-in-flash-professional-cs5-episode-41/</link>
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								<title>Drag and Drop with Code Snippets in Flash Professional CS5 (episode 40)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>Drag and drop actions in your Flash Professional project are made easy using code snippets.  Doug demonstrates adding an object to the stage, and how to control the behavior of that object.</description>
								<pubDate>Tue, 20 Jul 2010 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/drag-and-drop-with-code-snippets-in-flash-professional-cs5-episode-40/</link>
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								<title>Working with Timers using Code Snippets (episode 39)</title>
								<author>adobetv@adobe.com (Adobe TV)</author>
								<description>A timer can act as a stopwatch for your Flash application.  In this episode, Doug explores how to efficiently integrate code snippets for timer event handlers.</description>
								<pubDate>Tue, 13 Jul 2010 00:00:00 +0000</pubDate>
								<link>http://tv.adobe.com/watch/actionscript-11-with-doug-winnie/working-with-timers-using-code-snippets-episode-39/</link>
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